Player Unknown's Battlegrounds API
Table of Contents
The tap-pubg Meltano extractor pulls data from Player Unknown’s Battlegrounds API that can then be sent to a destination using a loader.
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- Repository: https://github.com/AutoIDM/tap-pubg
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- Maintainer: AutoIDM
- Meltano Stats:
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- Built with Meltano SDK: ✔
Getting Started #
Prerequisites #
If you haven't already, follow the initial steps of the Getting Started guide:
Installation and configuration #
Using the Command Line Interface #
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Add the
tap-pubgextractor to your project usingmeltano add:meltano add extractor tap-pubg -
Configure the settings below using
meltano config.
Next steps #
Follow the remaining steps of the Getting Started guide:
- Select entities and attributes to extract
- Add a loader to send data to a destination
- Run a data integration (EL) pipeline
If you run into any issues, learn how to get help.
Capabilities #
Settings #
These and other supported settings are documented below. To quickly find the setting you're looking for, use the Table of Contents at the top of the page.
api_key
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Environment variable:
TAP_PUBG_API_KEY
The token to authenticate against the API service
How to use #
Manage this setting using
meltano config or an
environment variable:
meltano config tap-pubg set api_key <api_key>
export TAP_PUBG_API_KEY=<api_key>
player_names
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Environment variable:
TAP_PUBG_PLAYER_NAMES
Array of player names to pull
How to use #
Manage this setting using
meltano config or an
environment variable:
meltano config tap-pubg set player_names '[...]'
export TAP_PUBG_PLAYER_NAMES='[...]'
platform
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Environment variable:
TAP_PUBG_PLATFORM
platform, ie steam
How to use #
Manage this setting using
meltano config or an
environment variable:
meltano config tap-pubg set platform <platform>
export TAP_PUBG_PLATFORM=<platform>Looking for help? #
If you're having trouble getting the
tap-pubg extractor to work, look for an
existing issue in its repository, file a new issue,
or
join the Meltano Slack community
and ask for help in the #plugins-general channel.
Found an issue on this page? #
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